Welcome to Project FSMR's Blog! Here we are dedicated to remaking the popular Super NES game Super Metroid in Metroid Zero Mission style. Check weekly for updates, progress and downloads.

Monday, March 22, 2010

Grunt Work

Hello Readers, well, there are always downsides to making a game and now we are expiriencing one of them.  Our engine needs fine tuning and we are animating sprites instead of working on programming and level design as we would like be.  Unfortunately these road blocks are unavoidable because the game wuold not look good or function properly without them.  The end is in sight though we are 1/4 of the way through the bare minimum of spriting.  Also, we've changed the original FSMR suits to the MZM suits with a little editing as shown here:
That's all for now, see you next post.


  1. I'm in charge of sammy, I pick colors! D=<
    Hehe, but those colors are ok. I did however... "edit" those colors on the real sheet.

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